Design, implementation, and study of the high-resolution high-efficiency liquid crystal on silicon spatial light modulator for the telecommunication application in the short-wave infrared spectral band

Author(s): Po-Ju Chen; Philip Engel; Grigory Lazarev; Adam Mazur; H. Paul Urbach

Abstract:

“There are many important applications for phase-only liquid crystal on Silicon-based spatial light modulators (LCOS SLMs). Among the applications, the diffractive beam splitting, beam shaping and beam steering with LCOS SLM are finding more and more use in telecommunication applications (e.g. wavelength selective switch for ROADM, space and mode division multiplexing). However, many effects of LCOS device have to be considered if we want to get high quality output light field. For example, the ideal phase, intensity and polarization distribution in far field are usually deteriorated by the pixelated metal structure and fringing field effects. Thus, the total efficiency is decreased. By using electro-optical and electromagnetic simulation methods, we can properly incorporate the effects that influence the optical performance of LCOS and optimize the design. Furthermore we report the implementation of the high-performance high-resolution LCOS SLM for the telecommunication C- and L-band with the average insertion loss (IL) of less than 0.2 dB, achieved by the reflectivity-enhancement coating on the LCOS backplane. The experimental results on reflectivity, diffraction efficiency, crosstalk and other important parameters are compared with the theoretical predictions.”

Link to Publications Page

Publication: Optics Express
Issue/Year: SPIE Proceedings Volume 10941, Emerging Liquid Crystal Technologies XIV; 109410E (2019)
doi:10.1117/12.2506825

Holographic Three-Dimensional Virtual Reality and Augmented Reality Display Based on 4K-Spatial Light Modulators

Author(s):

Gao, Hongyue; Xu, Fan; Liu, Jicheng; Dai, Zehang; Zhou, Wen; Li, Suna; Yu, Yingjie & Zheng, Huadong

Abstract:

“In this paper, we propose a holographic three-dimensional (3D) head-mounted display based on 4K-spatial light modulators (SLMs). This work is to overcome the limitation of stereoscopic 3D virtual reality and augmented reality head-mounted display. We build and compare two systems using 2K and 4K SLMs with pixel pitches 8.1 μm and 3.74 μm, respectively. One is a monocular system for each eye, and the other is a binocular system using two tiled SLMs for two eyes. The viewing angle of the holographic head-mounted 3D display is enlarged from 3.8° to 16.4° by SLM tiling, which demonstrates potential applications of true 3D displays in virtual reality and augmented reality.”

Link to Publications Page

Publication: Applied Sciences
Issue/Year: Applied Sciences, Volume 9; Number 6; Pages 1182; 2019
DOI: 10.3390/app9061182